Dota 2 Behavior Score Boost
Behaviour score decides who you get queued with. Sit below 7,500 and you'll keep landing in lobbies with the same abandoners and flamers who dragged your score down in the first place — which makes it worse, not better.
Our boosters play your account clean until the score climbs back where it should be. Games are played in offline mode with no chat and no reports picked up along the way, and you can track progress from your dashboard as the conduct summary rebuilds.
Every booster handling behaviour score work sits at 5–6k MMR or above on their main with a near-perfect conduct record of their own — we check both before anyone gets accepted, and every new booster is tested on our own accounts before they touch a customer's.
You will get
- Behaviour score raised to your target
- Conduct summary rebuilt over clean games
- Direct chat with your booster and live order tracking
- No reports or commendation damage during the order
Delivery: there's no specific completion time — the score moves on a rolling window of your recent games, and your booster fits in more games per day depending on the delivery speed you choose.
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What Is Behaviour Score in Dota 2?
Behaviour score is Dota's record of how you treat the people you play with. It runs from 0 to 10,000 and is generated from your conduct summary — broadly, the ratio of reports to commendations across your recent games. Valve has never published the formula, and probably never will, but the effect is easy enough to observe: the number decides who matchmaking puts you with. Toxic players end up queued with other toxic players.
What Is a Good Behaviour Score in Dota 2?
Above 7,500 is healthy territory. You get teammates who mute themselves when they tilt, who don't abandon at twenty minutes, who occasionally say something useful.
Below it, the game hands you players on the same score as you — and that's where it becomes a trap. The lobbies that lower your score are exactly the lobbies a low score puts you in. Someone flames, someone feeds, someone leaves, reports fly in every direction, and the number drops again. Left alone it very rarely recovers.
Why a Low Score Costs You More Than Bad Teammates
A poor score doesn't just mean worse games. It puts you closer to low priority, restricts what you can queue for, and quietly caps how far you can climb — because you're spending every match managing someone else's meltdown instead of playing your own game.
How to Raise Your Behaviour Score in Dota 2
There's no quick fix. The score is built from what other players do about you, which means the only lever you have is your own conduct across a lot of games.
Keep your mic and chat for calls and nothing else. Say nothing when the team is already tilted and everything is going wrong. Be the first person to type "nice" after a good gank instead of waiting for someone else to do it. Report genuine abuse even when it isn't aimed at you, and ignore the rest rather than engaging.
Then do that for fifty games straight without one bad night undoing the progress. Nobody finds the instructions difficult. The consistency is the difficult part, particularly when you're losing.
Behaviour Score Boost by MMR-Boost
Our service takes that off you entirely. The booster plays your account in offline mode, says nothing in chat, picks up no reports, and grinds the conduct summary back up over consistently clean games until the score is where it needs to be.
Because the whole job is behaving well, we're stricter about who does this work than almost anything else we sell. Every booster is screened before joining, and we check the conduct record on their own main alongside their MMR — anyone with a history of misconduct doesn't get through. The players who reach the roster sit at 5–6k MMR or higher with near-spotless records, and each is tested on our own accounts before receiving a single real order.
The score moves on a rolling window of your recent games, so it climbs steadily rather than jumping in one go. This is a rebuild, not a switch being flipped. But once it's back above 7,500, the difference in your games is immediate and obvious.
Why gamers love MMR-Boost
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